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dragonjet

Age/Gender: 18, Male
Location: Philippines
Job: College Student

oh yeah

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Entry #6

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dragonjet

Portal Defense Map Sharing and Updates!

Posted by dragonjet May. 6, 2008 @ 9:04 AM EDT

Hi people! I have just finished Portal Editor's Map Sharing Page Here's the link
You can share the maps you made with the Level Editor,
or just find new maps for Portal Defense.

If you're having problems with the level editor,
please visit the Official Level Editor Help

Please also take a look at my news post about the latest version, UPDATE 7

=== What to expect on Update 8 ===
New Additions:
-Tower: HANK (% critical strikes)
-Tower: BOXHEAD (knock back)
-Tower: PUPPY (out of ideas!!!)
-Tower: DARNELL (fire/burns enemies + special effect)
-Enemies: FBI, Gangster, Castle Crashers, LL (many more!)
-Boss: 1000 Cats Robot (pico attack only) *
-Boss: Crazy Clown (90% attack blocked except critical)
-Item: Grenades (explodes when clicked)
-Item: Dad's son, slams ground, stun whole map 1 sec *

Changes / Balancing:
-Salad fingers wont attack already poisoned
-Improved Salad Fingers Poison: 2,5,10,25,50 dmg/sec for 5 sec
-Salad fingers lower cost (15 gold)
-Tankman Steve lower cost (25 gold)
-Pico's attack on air units is reduced to 50%
-Dad lower % of stun (final upgrade 15% chance)

*thank you to banisher22's suggestions

I am open for suggestions for the game, especially the monsters!
I want to have different monsters each wave, not repeating every after boss,
but I am out of ideas, so please help! Send me a PM

PLAY GAME

Updated: 05/10/08 12:31 PM Log in to comment! | Share this!

The People Have Spoken

7 Comments

May. 10, 2008 | 12:14 AM Tivaelydoc says:

http://img.ngfiles.com/heads/portal.g if

You should make all those guys into towers

May. 10, 2008 | 2:00 AM dragonjet responds:

there are only 4 more slots for the towers and it is already planned,
sorry. but I will consider some of them to be in the monsters.


May. 10, 2008 | 5:09 PM Shiffyz says:

For the puppy you could have him auto kill an enemy and he attacks once per wave.

May. 19, 2008 | 10:20 AM dragonjet responds:

we can't have that. the game would be so much easy.
just build 10 puppies and no wave will get past you


May. 10, 2008 | 6:35 PM icehulk34 says:

Though I doubt this is really wanted or needed, and really unlikely, here are a bunch of monster Ideas.

Joe Zombie (boss)
Helicopters (from indestructotank, flying)
Music notes. (Guitar maniac)
Aliens (Xeno tactic)
Monkey (Bloons)
Stickmen (:P(
Zombies (last stand...Etc)
Agents. (Hominid)
Beer bottles. (Drunken Masters)

All I can think of off the top of my head.

May. 11, 2008 | 8:15 AM dragonjet responds:

lolz this is really helpful
I'm sure many will like the humorous ideas,
thanks :)


May. 10, 2008 | 8:53 PM Shiffyz says:

Or you could have him upgrade all the damage that your towers do by an extra 10 every upgrade.


May. 13, 2008 | 3:06 PM ChaosMakerX says:

Ive ideas to:

Monsters:
-Thing-Thing Guys
-Tankman X Tanks
-Boxhead Enemys
-Madness Troopers
-Madness Robot
-Flathead Guy
-FBI Robots
-Prowlies

Boss:
-Piconjo
-Bitey
-Xombie


May. 13, 2008 | 3:58 PM kamehameha25 says:

you should have a option where you can choose to not hae to fight tom fulp and make the game go on forever (put it on a loop or something)

May. 19, 2008 | 10:21 AM dragonjet responds:

oh you mean survival mode?
yes this is a brilliant idea, thanks :)


May. 22, 2008 | 5:56 PM Shiffyz says:

For the puppy you could have him auto kill an enemy and he attacks once per wave.

May. 19, 2008 | 10:20 AM dragonjet responds:
we can't have that. the game would be so much easy.
just build 10 puppies and no wave will

Make it so you can only build one

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